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Workshop - The Butcher

For monster Lv.1

Each drop performs each roll below once.

Roll 1

2
Stardust Source40%
Nothing60%

Roll 2

12
Stockings8.33%
Fashion Jacket8.33%
Ballpoint Pen8.33%
Basketball8.33%
Industrial Clicke8.33%
Bearing8.33%
Piston8.33%
Paint Brush8.33%
Smart Phone8.33%
Stapler8.33%
GPS8.33%
Electric Motor8.33%

Roll 3

2
Mod Dust ×220%
Nothing80%

Guaranteed

Rare rewards

Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Nothing

Rare rewards appear to pick an entry first and then judge it by that entry's rule (the order is a server detail, so this is an estimate). Values are each entry's base chance per roll.

Rare rewards

Military Flash DriveUp to 10 per 1 daysbase20%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Elite Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.1base25%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Great One Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.9base12.5%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Scenario variants

In the scenarios below this drop table has different contents. The default contents are shown above.

Rebecca (Novice), Manibus (Novice), Evolution's Call (Novice), Manibus +22 more

Roll 12

Stardust Source40%
Nothing60%

Roll 22

Mod Dust ×220%
Nothing80%

Guaranteed

Rare rewards

Military Flash DriveUp to 10 per 1 daysbase20%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Nothing

Rare rewards appear to pick an entry first and then judge it by that entry's rule (the order is a server detail, so this is an estimate). Values are each entry's base chance per roll.

Rare rewards

Elite Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.1base25%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Great One Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.9base12.5%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Manibus (Novice), Evolution's Call (Novice)

Roll 12

Stardust Source40%
Nothing60%

Roll 212

Stockings8.33%
Fashion Jacket8.33%
Ballpoint Pen8.33%
Basketball8.33%
Industrial Clicke8.33%
Bearing8.33%
Piston8.33%
Paint Brush8.33%
Smart Phone8.33%
Stapler8.33%
GPS8.33%
Electric Motor8.33%

Guaranteed

Rare rewards

Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Nothing

Rare rewards appear to pick an entry first and then judge it by that entry's rule (the order is a server detail, so this is an estimate). Values are each entry's base chance per roll.

Rare rewards

Military Flash DriveUp to 10 per 1 daysbase20%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Elite Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.1base25%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Great One Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.9base12.5%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

The Way of Winter, The Way of Winter (Lunar Revelry), The Way of Winter (Gravity Abyss), The Way of Winter (Aberrant Progeny)

Roll 12

Stardust Source40%
Nothing60%

Roll 212

Stockings8.33%
Fashion Jacket8.33%
Ballpoint Pen8.33%
Basketball8.33%
Industrial Clicke8.33%
Bearing8.33%
Piston8.33%
Paint Brush8.33%
Smart Phone8.33%
Stapler8.33%
GPS8.33%
Electric Motor8.33%

Roll 32

Mod Dust ×220%
Nothing80%

Guaranteed

Rare rewards

Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Nothing

Rare rewards appear to pick an entry first and then judge it by that entry's rule (the order is a server detail, so this is an estimate). Values are each entry's base chance per roll.

Rare rewards

Chaosium Heart

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Chaosium Heart

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Chaosium Heart

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Chaosium Heart

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Military Flash DriveUp to 10 per 1 daysbase20%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Elite Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.1base25%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Great One Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.9base12.5%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

The Way of Winter

Roll 12

Stardust Source40%
Nothing60%

Roll 212

Stockings8.33%
Fashion Jacket8.33%
Ballpoint Pen8.33%
Basketball8.33%
Industrial Clicke8.33%
Bearing8.33%
Piston8.33%
Paint Brush8.33%
Smart Phone8.33%
Stapler8.33%
GPS8.33%
Electric Motor8.33%

Roll 32

Mod Dust ×220%
Nothing80%

Guaranteed

Rare rewards

Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Rustic HatUp to 10 per 1 daysbase100%
Rustic JacketUp to 10 per 1 daysbase100%
Rustic PantsUp to 10 per 1 daysbase100%
Rustic ShoesUp to 10 per 1 daysbase100%
Rustic GlovesUp to 10 per 1 daysbase100%
Nothing

Rare rewards appear to pick an entry first and then judge it by that entry's rule (the order is a server detail, so this is an estimate). Values are each entry's base chance per roll.

Rare rewards

Chaosium Heart

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Military Flash DriveUp to 10 per 1 daysbase20%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Elite Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.1base25%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Great One Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.9base12.5%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Deviation: Survive, Capture, Preserve, Deviation: Survive, Capture, Preserve (Lunar Revelry), Deviation: Survive, Capture, Preserve (Aberrant Progeny), Deviation: Survive, Capture, Preserve (Gravity Abyss)

Roll 12

Stardust Source40%
Nothing60%

Roll 212

Stockings8.33%
Fashion Jacket8.33%
Ballpoint Pen8.33%
Basketball8.33%
Industrial Clicke8.33%
Bearing8.33%
Piston8.33%
Paint Brush8.33%
Smart Phone8.33%
Stapler8.33%
GPS8.33%
Electric Motor8.33%

Roll 32

Mod Dust ×220%
Nothing80%

Guaranteed

Rare rewards

Military Flash DriveUp to 10 per 1 daysbase20%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Elite Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.1base25%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Great One Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.9base12.5%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Once Human: RaidZone, Standard, Hardcore, Casual +9 more

Roll 12

Bandage40%
Nothing60%

Roll 22

Basic Shield Generator40%
Nothing60%

Roll 310

Festering Gel0.667%
Zeno-Purifier0.667%
ZapCam0.667%
Pyro Dino0.667%
Shattered Maiden0.667%
Polar Jelly0.667%
Mini Wonder0.333%
Invincible Sun0.333%
Voodoo Doll0.333%
Nothing95%

Roll 435

Primary Stove0.588%
Furnace0.588%
Disassembly Bench0.588%
Fence 010.588%
Gate 010.588%
Sandbag0.588%
Shelter 010.588%
Shelter 020.588%
High Wall 010.588%
High Wall With Door 010.588%
Spike Trap0.588%
Planter Box0.588%
Compost Bin0.588%
Rainwater Collection System0.588%
Water Tank0.588%
Securement Pod0.588%
Animal Trough0.588%
Meat Drier0.588%
Fluorescent Light0.588%
Round Ceiling Light0.588%
Table0.588%
American Cabinet0.588%
American Low Cabinet0.588%
Industrial Dressing Table0.588%
Extended Low Cabinet0.588%
Chair0.588%
Carpet Ⅰ0.588%
Carpet Ⅳ0.588%
Bed0.588%
Simple Hide Bed0.588%
Fish Tank0.588%
Specimen Rack0.588%
Weapon Rack0.588%
Mannequin0.588%
Nothing80%

Roll 535

Intermediate Stove0.156%
Fence 020.156%
Gate 020.156%
Pulse Trap0.156%
Irrigation Facility0.156%
Grow Light0.156%
High Wall 020.156%
High Wall With Door 020.156%
Shelter Gun Port0.156%
Rifle Turret0.156%
Small Biomass Generator0.156%
Small Solar Generator0.156%
Small Hydropower Generator0.156%
Switch0.156%
Switch + Pylon0.156%
Pressure Sensor0.156%
Dynamic Sensor0.156%
Electric Door 010.156%
Electric Door 020.156%
Automatic Wood Double Door0.156%
Automatic Painted Double Doors0.156%
Automatic Double Doors (dark solid wood)0.156%
Fridge0.156%
Vending Machine0.156%
Large Water Filter0.156%
Youngling Hut0.156%
Bathtub0.156%
Piano0.156%
Alarm Trap0.156%
Extraction Pump0.156%
Water Pump0.156%
Compact Water Filter0.156%
Flame Blast Trap0.156%
Flamer0.156%
Nothing94.7%

Roll 62

Basic Supply Card5%
Nothing95%

Rare rewards

Elite Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.1base25%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Rare rewards

Great One Specimen Loot CrateGuaranteed by the 5th try (on consecutive misses), avg 3.9base12.5%

Rare rewards are judged by a rule attached to each entry. The value shown is the base chance per roll; after a set number of consecutive misses, each further miss raises the chance by a fixed ratio until it is guaranteed at the listed try.

Field drops of world bosses (Treant, Arachsiam, Lord of Oblivion) are not shown.